LINEBREAKERS

Privacy Policy

Effective 15 October 2026. Covers the story, battles against the computer, online play, anonymous play counts and the full-game purchase.

The short version: Linebreakers collects no personal information. To know whether you own the full game, it checks with a purchase service. If you play online, it sends a made-up callsign, your army and your moves so the match can reach the other player. It also keeps anonymous counts of which parts of the game get played. None of it says who you are.

The game

The full game

The full game is a single purchase made through the App Store on iPhone or Google Play on Android. We never see your name, your email or how you paid. To know whether a device owns the full game, and to bring a purchase back with Restore Purchase, the game uses RevenueCat, a service that keeps track of store purchases. When the game starts, and when you buy or restore, it sends RevenueCat:

RevenueCat processes your IP address in order to answer and handles this information on our behalf under its privacy policy. If you never buy the full game there is no purchase record to send.

Online play

Playing online is your choice. A match is passed between the two players by a small relay that we run on Amazon Web Services. While you play online, the game sends it:

The other player sees your callsign and your army. The relay deletes them when the match ends or a player leaves, and anything left over is set to expire six hours after the room was made. There is no player ID, no account and no record of who played whom. As with any connection, AWS processes your IP address in order to carry it. The relay does not record it.

Anonymous play counts

So that we can see which parts of the game get played and where players get stuck, the game counts a few things as they happen: for example that a stop in the story was begun, won or lost, which commander was chosen for a battle, or that the unlock screen was shown. From time to time it sends those counts to our servers, which add them to a total for the day.

A count carries no player ID, no device identifier and no time, and we do not keep the address it came from. The totals cannot be traced back to you or to any one player. They are kept for about a year.

Apple and Google

Downloads and payments are handled by Apple on iPhone and by Google on Android, each under its own privacy policy. If you have chosen to share analytics or diagnostics with app developers in your device settings, the store may show us aggregated crash and usage statistics. We cannot identify you from them.

This website

If you contact us

If you email support, we receive your email address and whatever you choose to include. We use it only to reply, and we will delete it if you ask. Support mail is received through Amazon Web Services and passed on to our mailbox. The copy held by the mail system is deleted automatically after 30 days.

Deleting your data

Deleting the app deletes everything the game keeps on your device. The purchase itself stays with your Apple or Google account, which is what lets you restore it later. We hold nothing with your name on it. If you want the purchase record held by RevenueCat removed, email support and we will work out with you which record is yours.

Children

Linebreakers is a game of fantasy battles. We do not knowingly collect personal information from anyone, including children under 13.

Changes

If the game changes in a way that affects this policy, we will update this page and its date before that version is released.

Contact

Questions about privacy: support@banjtheman.xyz